20 app_builder(flecs::world_t *
world)
25 desc_.target_fps =
stats->target_fps;
27 if (ECS_EQ(desc_.target_fps, t_zero)) {
28 desc_.target_fps = 60;
33 desc_.target_fps = value;
38 desc_.delta_time = value;
42 app_builder& threads(int32_t value) {
43 desc_.threads = value;
47 app_builder& frames(int32_t value) {
52 app_builder& enable_rest(uint16_t port = 0) {
53 desc_.enable_rest =
true;
58 app_builder& enable_stats(
bool value =
true) {
59 desc_.enable_stats = value;
68 app_builder& ctx(
void *value) {
79 if (!flecs_poly_release(world_)) {
87 flecs::world_t *world_;