vsg 1.1.3
VulkanSceneGraph library
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#include <ShaderModule.h>
Classes | |
struct | Implementation |
Public Types | |
using | SPIRV = std::vector<uint32_t> |
Public Member Functions | |
ShaderModule (const std::string &in_source, ref_ptr< ShaderCompileSettings > in_hints={}) | |
ShaderModule (const SPIRV &in_code) | |
ShaderModule (const std::string &source, const SPIRV &in_code) | |
VkShaderModule | vk (uint32_t deviceID) const |
Vulkan VkShaderModule handle. | |
void | compile (Context &context) |
void | release (uint32_t deviceID) |
void | release () |
int | compare (const Object &rhs_object) const override |
compare two objects, return -1 if this object is less than rhs, return 0 if it's equal, return 1 if rhs is greater, | |
void | read (Input &input) override |
void | write (Output &output) const override |
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Inherit (Args &&... args) | |
std::size_t | sizeofObject () const noexcept override |
const char * | className () const noexcept override |
const std::type_info & | type_info () const noexcept override |
bool | is_compatible (const std::type_info &type) const noexcept override |
void | accept (Visitor &visitor) override |
void | accept (ConstVisitor &visitor) const override |
void | accept (RecordTraversal &visitor) const override |
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Object (const Object &object, const CopyOp ©op={}) | |
Object & | operator= (const Object &) |
template<class T > | |
T * | cast () |
template<class T > | |
const T * | cast () const |
virtual ref_ptr< Object > | clone (const CopyOp ©op={}) const |
virtual void | traverse (Visitor &) |
virtual void | traverse (ConstVisitor &) const |
virtual void | traverse (RecordTraversal &) const |
void | ref () const noexcept |
void | unref () const noexcept |
void | unref_nodelete () const noexcept |
unsigned int | referenceCount () const noexcept |
template<typename T > | |
void | setValue (const std::string &key, const T &value) |
void | setValue (const std::string &key, const char *value) |
specialization of setValue to handle passing C strings | |
template<typename T > | |
bool | getValue (const std::string &key, T &value) const |
get specified value type, return false if value associated with key is not assigned or is not the correct type | |
void | setObject (const std::string &key, ref_ptr< Object > object) |
assign an Object associated with key | |
Object * | getObject (const std::string &key) |
get Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
const Object * | getObject (const std::string &key) const |
get const Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
T * | getObject (const std::string &key) |
get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const T * | getObject (const std::string &key) const |
get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< Object > | getRefObject (const std::string &key) |
get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< const Object > | getRefObject (const std::string &key) const |
get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
ref_ptr< T > | getRefObject (const std::string &key) |
get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const ref_ptr< const T > | getRefObject (const std::string &key) const |
get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
void | removeObject (const std::string &key) |
remove meta object or value associated with key | |
Auxiliary * | getOrCreateAuxiliary () |
Auxiliary * | getAuxiliary () |
const Auxiliary * | getAuxiliary () const |
Public Attributes | |
std::string | source |
ref_ptr< ShaderCompileSettings > | hints |
SPIRV | code |
VkShaderModuleCreateInfo settings. | |
Protected Attributes | |
vk_buffer< ref_ptr< Implementation > > | _implementation |
Additional Inherited Members | |
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static ref_ptr< ShaderModule > | create (Args &&... args) |
static ref_ptr< ShaderModule > | create_if (bool flag, Args &&... args) |
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static ref_ptr< Object > | create () |
static ref_ptr< Object > | create_if (bool flag) |
static void * | operator new (std::size_t count) |
provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS | |
static void | operator delete (void *ptr) |
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virtual void | _attemptDelete () const |
void | setAuxiliary (Auxiliary *auxiliary) |
ShaderModule encapsulates the VkShaderModule and the VkShaderModuleCreateInfo settings used to set it up. ShaderModule are assigned to ShaderStage, which are assigned to GraphicsPipeline/ComputePipeline etc.
compare two objects, return -1 if this object is less than rhs, return 0 if it's equal, return 1 if rhs is greater,
Reimplemented from vsg::Inherit< Object, ShaderModule >.
Reimplemented from vsg::Object.
Reimplemented from vsg::Object.